The King of Fighters XV | |
---|---|
Logo | |
Statistics | |
Release date | 2021/2022 |
Genre | Fighting game |
Engine | Unreal Engine 4 |
Platform(s) | {{{Platform(s)}}} |
Game mode | {{{Players}}} |
Developer(s) | |
Publisher(s) | |
Previous | The King of Fighters XIV |
Next | ― |
The King of Fighters XV is a upcoming and fifteenth installment of The King of Fighters series. It was officially announced during the EVO 2019 and was originally slated for release in 2020.[1] However, this date has been postponed to be released at 2021, due to COVID-19 pandemic. More details would be revealed in January 7, 2021[2]. This game is the second chapter of the 4th canonical saga for the series, and also is the second of the company to use Unreal Engine Graphics, being the first Samurai Shodown (2019) (in this case, Unreal Engine 4).
Eisuke Ogura is the creative director, and The King of Fighters All Star's Tomohiro Nakata will be the main illustrator.
Confirmed Characters
Hero Team
Other Confirmed Characters
Stages
- Classical Chinese Garden - Hero Team: The Classical Gardens of Suzhou, in the Jiangsu province. The fight takes in a balcony in the Humble Administrator's Garden, at night. Features a giant dragon statue, in the outside, a small waterfall, in the right, the full moon, bonsai trees, aquatic flowers, a flag and Chinese pillars and decorations, besides the Jinshan Temple in the background.
Gallery
Trailers